Martin Majer – Architecture, rendering and CG

Free skies #2

Posted in Etc by Martin on December 2, 2011

GAD

Posted in My work by Martin on November 3, 2011

Mobile shipping container gallery (original design by MMW.no). My first rendering with mental ray.

Free evening skies

Posted in Resources by Martin on October 6, 2011

The horizontal angle of view of each sky is approximately 120°. You can use these pictures commercially without any limitations (except for redistribution).

12 free cut-out trees: young trees

Posted in Resources by Martin on September 16, 2011

I decided to share some cut-out trees I recently made for archviz postproduction. You can use them commercially without any limitations (except for redistribution).

Přehled návodů pro SketchUp a Photoshop

Posted in Etc, [cs] by Martin on September 5, 2011

V minulém článku jsem se stručně věnoval výběru software pro tvorbu architektonických vizualizací a nenápadně doporučoval Google SketchUp a Adobe Photoshop jako jediné pravé nástroje. Nyní se zaměřím právě na ně: následující text by vás měl nasměrovat na internetové stránky a návody, které vám usnadní učení se s těmito programy.

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City above the City

Posted in My work by Martin on September 1, 2011

Karel Prager (1923 – 2001) was definitely on of the most significant Czech architects. After he built the new building of the Federal Assembly of Czechoslovakia, a superstructure above the existing building of the former stock exchange, he designed a much bigger and controversial building complex – the “city above the city”, a huge housing and urban project for Prague – Košíře.

It was never built, but Prager’s work is so inspiring that I decided to create an architectural rendering based on his Košíře housing. All I had was a picture of this model, no drawings, no plans.

I used Google SketchUp, Kerkythea for a basic render and a lot of Photoshop.

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School sketches

Posted in My work by Martin on August 27, 2011

I’ve found some sketches from my architectural drawing classes…

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Social housing – archviz without rendering engine

Posted in My work by Martin on August 25, 2011

I’ve been experimenting with Google SketchUp styles and export options for a while, but yesterday I finally tried to create an architectural illustration without using any render engine at all. It’s Social housing for miners by Zon-e Arquitectos.

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Langston Hughes Library

Posted in How-to, My work by Martin on August 21, 2011

Some time ago I created this illustration of Langston Hughes Library by Maya Lin:

I used SketchUp for modeling and texturing the building, Kerkythea for basic rendering and then a lot of Photoshop.

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Software pro architektonické vizualizace

Posted in Etc, [cs] by Martin on August 20, 2011

Jak začít? V čem vytvářet architektonické vizualizace, které budou vypadat profesionálně? Je lepší ArchiCAD nebo Allplan? 3Ds Max nebo SketchUp? A k čemu je vlastně dobrý Photoshop?

V tomto článku, určeném převážně studentům architektury, se pokusím shrnout část svých zkušeností ze světa 3D grafiky a poradit, jaký software zvolit pro tvorbu pěkných architektonických vizualizací.

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